Against Polarisation - training public sector in dealing with polarization (Fabrique)

VR as a tool against polarisation – research through design

How do you design empathy? And can VR technology play a role? In this project, we explore whether tensions between groups - which can lead to polarisation - can be tempered by designing empathy. Basing our work on social design and research, we use VR technology to allow groups to step into each other's worlds.

Tag cloud of new skills necessary (emerging from the project):

designing empathy, designing empathy journeys, design through research

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Designers / People involved in project:

The Bubble Games Consortium:

Fabrique (Jeroen van Erp, Anna Offermans, Hanna van Rixtel, Amanda Boomstra, Bobby Kwakkernaat)

LB MGMT (Liesbeth Bonekamp)

The City of Eindhoven (Patrick van de Ven, Dimitri Heiligers, Arno van de Hoek)

Fonkeling (Mariken Gaanderse)

Delft University of Technology (Froukje Sleeswijk Visser)

VR Gorilla (Peter van Apeldoorn, Daan Tan, Rob van Kollenburg)

De Effenaar (Jos Feijen)

Fontys University of Applied Sciences (Mariëlle Rosendaal)